04-10-2022 12:04 AM
In the Windows standalone build, the controller and hand tracking will not function if the HMD is unmounted and then mounted.
The detailed situation is as follows.
Versions
- Oculus application: 38.0
- Oculus Quest2: 38.0
- Unity: 2021.2.7f1
- Oculus Integration: 38.0
- MRTK: 2.7.3
I do not see the key to solution at all and would appreciate your listing it if it is what, or it may seem to be revealed as it is enough even for seeming to become the hint.
05-08-2022 12:00 PM
I'm having the same issue. Were you able to find a solution?