I'm currently making a VR Game for some events with the Oculus Rift S.
All software version are : Unity v2019.1.4f1, Oculus Utilities v1.28.0, OVRPlugin v1.28.0, SDK v1.38.0.
On our last demo, after running few hours, 4 of our 5 computers (same soft and hardware on all computers) crashed due to the same error ("D3D11: Failed to create RenderTexture (1504 x 1616 fmt 19 aa 8), error 0x8007000e").