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DistanceGrab Example, the object does not stay still in my hand when I move during the grab

cibernaio
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Hi everyone, I have a problem with object grab, I'm using Unity 2022 and Oculus integration 0.46 I take the official oculus example : DistanceGrab

Problem: when I grab an object and move, the object doesn't stay still in my hand but moves to the opposite side, I attach the video so it's clearer. Is there a solution to this?

 

IssueIssue

 

 

Thanks for support.

4 REPLIES 4

cibernaio
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up

cibernaio
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Does anyone have any suggestions? 
Thx

cibernaio
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Any news?

cibernaio
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Any news?

I am working on a new game but i am blocked.