10-27-2022 01:50 AM
Hello, so I'm developing a VR game with unity engine using oculus integration 46 and an oculus quest 2, I need to integrate the body tracking but I am stuck with that error and i could not figure it out.
Anyone has a clue? and thank you
10-28-2022 08:49 AM
Facing the same issue in Unity 2022.1.4f1, Oculus v46.0. Does this only work in the build/with OpenXR as the backend?
11-04-2022 05:17 AM
from the documentation it seems that it must be with openXr as the backend, but still facing this issue and did you find anything that can help us?
11-09-2022 06:36 AM
Same issue here. Unity 2021.3.8, Oculus v46, ovr is 1.78, openXR backend, experimental features enabled, permission for body tracking is checked...and yet.
11-09-2022 09:40 PM - edited 11-09-2022 09:42 PM
AFAIK it doesn't work over Oculus Link yet but it should work in a build if all the settings are applied correctly. However, face/eye tracking work over Oculus Link, but not body tracking.
They released a sample on github which indicates as much. Looks like they're working on it.
https://github.com/oculus-samples/Unity-Movement
And the issue -> https://github.com/oculus-samples/Unity-Movement/issues/2
08-03-2023 10:51 AM
Hello, did you manage to solve this and the end, i have the same error.