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Hand Tracking

Ekatja
Honored Guest

Good evening.
When installing the latest firmware (v43), I encountered a problem with Hand Tracking. When I connect the helmet to the computer to work in Unity, it stops tracking hands via AirLink.
When you start the Unity application, there is also no tracking, but in Oculus Home it sees the hands perfectly and the old Unity Builds with Hand Training (v41) also run smoothly and everything is tracked there. I can't understand what is the problem and how to solve it?

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