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Having Teleporting Issues with Locamotion Teleport

Level 3
This is my first time using a teleport system with Oculus SDK.  I'm having a few issues:

1) When teleporting, the PlayerController moves.  This is fine in a sitting or standing game, but mine allows the user to move around within the room.  When not in the starting position and I teleport, I end up very far from my teleport destination.  After looking at the code for a bit, it appears that the camera itself is not being reset back to the starting position.  So Im ending up far away if the camera is far away.  Is there anyway to reset the CenterEyeAnchor on teleport?  Or what do people do with this?

2) How do I stop being able to raycast through walls?