10-02-2019 10:04 PM
AndroidJavaClass up = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject ca = up.GetStatic<AndroidJavaObject>("currentActivity");
AndroidJavaObject packageManager = ca.Call<AndroidJavaObject>("getPackageManager");
launchIntent = packageManager.Call<AndroidJavaObject>("getLaunchIntentForPackage",bundleId);
ca.Call("startActivity", launchIntent);
I'll call this app the launcher and the other apps are games.10-03-2019 08:52 AM
System.Diagnostics.Process.GetCurrentProcess().Kill();