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How to switch between VR and non-VR mode, as in the "Samsung Gear 360" app, with Unity + Android?

ArthurFox
Honored Guest
Hi there, I'm developing a simple app in Unity and wish to be able to switch between starting in non-VR mode, then switching into VR mode. This is much in the same way as the Samsung Gear 360 app does when you click on the "View on Gear VR" button on the top-right. 

When enabling "Virtual Reality Supported" in the Android tab of the Unity Player Settings, the app will always require the Gear VR to start up, which is less than ideal. And once its running there's no way of switching out of VR, even when a script disables the suggested "VRSettings.enabled" flag, which simply doesn't seem to do anything.

So does anyone have any ideas?

Thanks in advance!
30 REPLIES 30

oleg.konovalov
Honored Guest

Found workaroud for my problem in previous post: start "vr_only" app in background job after finishing current app.