Hello devs, have you ever experienced this issue...
how to solve this offset when you move the OVR Synthetic game object, it creates an offset between,
the ovrCameraRig and the hands
here is a video of what i am talking about:
Go to Solution.
The solution is still a work in progress, but the trick is to work with the tracking space.
View solution in original post
Hey bro，I have met this issue too. and cannot open the solved link https://www.facebook.com/1070866521/videos/pcb.10224285786266900/7779412685462667.
could you tell me how to solve it? thx.
Hi, my friend, let me search this project, cos I have lost my old pc where used to work, but still have my drive intact, why not share more info about what are you tring to acomplish