11-20-2022 05:31 AM - edited 11-20-2022 05:33 AM
Hello everyone!
I'm super new to VR development and trying to set up both hand tracking and control support in my Unity project. I've downloaded the latest Oculus Integrations v46.0. When I'm adding "InputOVR" to my project, no pre-configured settings are applied or components added to this prefab. Please help me how to configure the same.
Thank You
01-07-2023 12:23 AM
I have the same problem. Have you found a solution yet?
01-23-2023 07:11 AM - edited 01-23-2023 08:26 AM
Same problem here
Managed to fix it by downgrading to v37 prob not the best way to fix it but for my project it will do
a month ago
Still got this issue! I don't understand why they don't fix this bug!
a month ago
how to solve this problem???