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Issues with importing new Oculus Integration in Unity

Honored Guest
Hello! When I attempt to import version 12 of the Oculus Integration, the new assets are not being added to my project. This includes the hand test scene, and the updated OVRCameraRig. When examining the list that is given in Unity of the new assets that will be imported, the new v12 assets are simply missing from the list. I have tried this on a completely new project as well, with the same results (assets added in v12 not being present in the project). I am on Unity version 2019.2.6f1.