1. We have a reduction FPS to 50-60fps, can reduce the frequency of Oculus to 60 hz? We have a project in Unity 5.2.0f3 Last Runtime 0.7.0.0 Nvidia driver 355.84 Oculus DK2 In forum and help we did not find how to do it.
2. Due to lower FPS if we rotation oculus we have ghost image by reason low fps, but if we rotate or move the camera using INPUT, all smoothly, despite the 50-60 fps. Can I include a prediction for rotation by tracking oculus ?