12-20-2022 12:30 PM - edited 01-05-2023 07:59 AM
UPDATE (01/03/2023): As of January 3rd 2023, Loading avatars with federated app ids simply doesn't work. Instead I get an error log saying 'Spec Request Failed'.
UPDATE (12/22/2022): I've managed to narrow down this issue to something to do with the way avatars are loaded using federated app credentials. I've made a new post about this here: https://forums.oculusvr.com/t5/Unity-VR-Development/Loading-Meta-Avatars-With-Cross-Play-using-Feder...
As of the 16th December 2022 we have started seeing incompletely constructed avatars. The Meta Avatar SDK version we are using is 18.0. I have tried updating to 20.0 but still see the same problem. Here are some additional observations.:
12-20-2022 12:51 PM
Likely an issue with the level of detail setup for the character models. Seems like it should be displaying LOD0 (zero) and not LOD4. See this Unity reference on LODs.
12-20-2022 01:19 PM
If that were the case it should still display the entirety of the the LOD4 Avatar. Not just its hands.
12-22-2022 08:14 AM
I've managed to narrow down this issue to something to do with Federated App credentials. I've made a more specific post about the problem here: https://forums.oculusvr.com/t5/Unity-VR-Development/Loading-Meta-Avatars-With-Cross-Play-using-Feder...