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Modifying the screen space position of each eyes Render TGT

sh0v0r
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I want to future proof Lunar Flight so that when the Consumer Headset is released with it's expected Lens IPD adjustment, Lunar Flight will already have support to offset each eye to line up with the lenses offset.

People are attempting this modification to adjust the lense seperation in the Devkit but without adjusting the render targets offset they're only half way there.

Not having had a look at the SDK code yet, is there already a simple value to adjust this?
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