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Need Help in meta all in one SDK in unity (hand tracking)

Ibro677
Honored Guest

Hello everyone. I have a question. I'm currently using Meta Quest all-in-one SDK in Unity. What I'm trying to do is too make piano keys intractable with the hand-tracking. I put the sounds and box colliders on the keys. The problem that I'm facing is when I press on them using hand tracking, it does not work. Like it doesn’t collide with it. Is there a way to put on the default hand a collider to make it collide with the other object?

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