07-13-2024
04:11 PM
- last edited on
07-16-2024
11:48 AM
by
The_1st_Dark_Lo
Hello everyone. I have a question. I'm currently using Meta Quest all-in-one SDK in Unity. What I'm trying to do is too make piano keys intractable with the hand-tracking. I put the sounds and box colliders on the keys. The problem that I'm facing is when I press on them using hand tracking, it does not work. Like it doesn’t collide with it. Is there a way to put on the default hand a collider to make it collide with the other object?