07-20-2022 05:08 PM
Hi,
I've installed the new Oculus Integration asset from the asset store (V42) to try the new hands interaction 2.
I set up my XR Plug-in management to Oculus (both on Windows and Android)
Yet, when I run (in the editor) one of the Interaction example scenes I get an error for a missing DLL
I tried several Unity versions and few different projects.
Any idea?
Thanks
07-20-2022 05:59 PM - edited 07-20-2022 06:00 PM
Hey avivh,
I am facing the same issue right after updating the oculus integration asset to v42. However, I've found out that in play mode, right after enabling the Hand Filter component on the gameobjects attached in the screnshot. I think a temporary solution would be to either downgrade back to v41 or write a custom coroutine that manually enables the hand filter component attached to these game objects in the hierarchy
07-20-2022 11:17 PM
Thank you @Respawner69
I used coroutine (on start) to enable the hands filter component and It works. I can use hands interaction. Yet the error is still shown on the console, which is annoying.
07-21-2022 11:08 AM
Yes the error will be there until the devs fix and update the package.
07-26-2022 04:57 PM
Doing this worked for me!
Oculus>Tools>OVR Utilities Plugin>Set OVR to Legacy LibOVR+VRAPI