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Oculus Integration 42 - Error - DllNotFoundException: InteractionSdk

avivh
Explorer

Hi,

I've installed the new Oculus Integration asset from the asset store (V42) to try the new hands interaction 2. 

I set up my XR Plug-in management to Oculus (both on Windows and Android)
Yet, when I run (in the editor) one of the Interaction example scenes I get an error for a missing DLL

avivh_0-1658361841445.png

I tried several Unity versions and few different projects. 

Any idea? 
Thanks

5 REPLIES 5

Respawner69
Explorer

Hey avivh,
I am facing the same issue right after updating the oculus integration asset to v42. However, I've found out that in play mode, right after enabling the Hand Filter component on the gameobjects attached in the screnshot. I think a temporary solution would be to either downgrade back to v41 or write a custom coroutine that manually enables the hand filter component attached to these game objects in the hierarchy 

Respawner69_0-1658365075409.png

Respawner69_1-1658365193919.png

 

 

avivh
Explorer

Thank you  @Respawner69 
I used coroutine (on start) to enable the hands filter component and It works. I can use hands interaction. Yet the error is still shown on the console, which is annoying.

 

 

Respawner69
Explorer

Yes the error will be there until the devs fix and update the package. 

Waylabs
Honored Guest

Doing this worked for me! 

Waylabs_0-1658879738842.png

Oculus>Tools>OVR Utilities Plugin>Set OVR to Legacy LibOVR+VRAPI

Changing OVRPlugin from OpenXR to Legacy LibOVR+VRAPI did not work for me. Is there any other solution apart from downgrading Interaction SDK to v41. I am presently using v49, and I am afraid downgrading might limit the functionality. Did anyone come across any other solution to this problem?

Any help would be greatly appreciated :slightly_smiling_face: