11-22-2022 03:55 PM
Why does the Unity Oculus Plugin not support 2FA/Device Confirmation codes on sign in through Oculus > Platform > Settings under Standalone platform > User Credentials.
When signing in first time, it won't allow sign in until the device confirmation code is used which is done through logging in via web browser. The Unity plugin's login form has no handling of 2FA / Device Confirmation codes and will just say user credentials are invalid instead.
11-22-2022 03:59 PM
This too caused me some grief before I realized it was 2fa. Would be great if the integration handled this as I think every developer should have 2fa enabled. Maybe at a minimum the error can state that it cannot handle 2fa.