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Question on Using Interactable Unity Event Wrapper with MetaQuest3

zetm4n
Honored Guest

Hello, I am developing a VR application using MetaQuest3. Is there a tutorial available to understand the behavior of the Interactable Unity Event Wrapper?

Specifically, I want to implement code that deletes the target object upon selection and records the number of deleted objects. However, I don't understand the mechanism of the Interactable Unity Event Wrapper well enough to implement this.

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