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Reduce launch time

StuBro
Honored Guest

Hey there, my Unity game is taking around 10 seconds to start rendering my first scene after the splash screen. The scene is totally empty. I have very few assets in the project so far, no preloaded shaders are displayed in the settings, and I made sure any music wasn't set to decompress on load. Anyone have any advice for reducing the startup time? Other apps using unity seem to launch wayyyy quicker?

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