03-29-2022 12:30 AM
Hey there, my Unity game is taking around 10 seconds to start rendering my first scene after the splash screen. The scene is totally empty. I have very few assets in the project so far, no preloaded shaders are displayed in the settings, and I made sure any music wasn't set to decompress on load. Anyone have any advice for reducing the startup time? Other apps using unity seem to launch wayyyy quicker?