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Rich Presence - How to test and see your status?

Tucker-PixelDash
Honored Guest

I am developing Rich Presence for the first time and could use some help!  I've defined some Destinations for my game, such as the Main Menu and various Practice Modes.  These destinations have been approved by Oculus.  I have added a RichPresenceOptions struct in code and on Start(), call a function to update the local instance of that struct with details on the Main Menu destination.  I then made a build to test, and am a bit confused...

 

a.png
Where do you see your own Rich Presence status?  For example, the documentation shows a few images including the above.  But when I launch my app on the headset (installed via SideQuest), I have no idea where I can find this status for myself?

 

And separately, if anyone has a link to useful example code for Rich Presence or Deep Linking, I would appreciate them!  All I am able to find is examples on implementing Discord Rich Presence, which is NOT what I am looking for.  Thanks for the help!

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