12-01-2022 05:20 AM
Hello everyone,
I'm building an app that 2 person with 2 headset could manage the same virtual object in mixed reality with passthrough and the 2 person are local so the object have to be align and in the right place in real world.
The main issue I have right now is that I need the object be in same position referred to the real world because the user are in the same real room in passhtrough.
I thought to use Spatial Anchor but I have to do that sharable trough device, it could be possible? Someone have tips or my way to think it's completely wrong?
12-07-2022 06:35 AM - edited 12-07-2022 06:38 AM
Well I guess many developpers are waiting for an Oculus Integration update and some documentation about Shared Spatial Anchors.
They first showed this with "Dead and Burried" back in 2018 : it was a multi users arena scale demo.
And more recently, Resolution games shown an early concept of their colocation game "Spatial Ops" : https://www.youtube.com/watch?v=m0_nbW6tVc0&ab_channel=ResolutionGames
And also Meta shared 4 days ago this official video : https://www.youtube.com/watch?v=oeL1seF58No&feature=emb_title&ab_channel=MetaQuest
Now i'm still wondering if they will open this feature to Q2, and not only Quest pro. I hope so, since Resolution games used both in their video.
Wait'n'see 🙂
12-09-2022 07:31 AM
I was hoping to leverage this feature for a project too. 😒