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TransformRecognizerActiveState is never activating

Sparkett3
Level 4

I haven't been able to get a Transform Recognizer Active State to register as active. I have no issues with Shape Recognizer Active State. Are there any additional steps that are required in order to get a TransformRecognizerActiveState to work? I have also examined it with an Active State Debug Tree UI and it confirms that the shape recognizer is activating but not the transform recognizer.

 

Here is my component setup:

tmp.NWcRaOVG9Q.png

 

Can anyone see or guess what I might be doing wrong?

1 ACCEPTED SOLUTION

Accepted Solutions

Sparkett3
Level 4

Never mind; I figured it out. In case anyone else has the same issue, what fixed it for me was going to OVRCameraRig→OVRInteraction→OVRHands→LeftHand→HandFeatures, and setting the "Tracking To World Transformer" property on the Transform Feature State Provider component to the OVRInteraction object. Then I did the same thing for RightHand.

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1 REPLY 1

Sparkett3
Level 4

Never mind; I figured it out. In case anyone else has the same issue, what fixed it for me was going to OVRCameraRig→OVRInteraction→OVRHands→LeftHand→HandFeatures, and setting the "Tracking To World Transformer" property on the Transform Feature State Provider component to the OVRInteraction object. Then I did the same thing for RightHand.