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Unsafe SSL TrustManager Defined and Unsafe HostnameVerifier Defined for Unity Quest Build

MCG-Kit
Level 2

Hello,

 

We recently submitted a Quest build but got the following Security Vulnerability Review Test Results:

Unsafe SSL TrustManager Defined

Unsafe HostnameVerifier Defined

 

Within the Unity Editor, how can I solve these issues? I am not aware of using anything like this in C# within unity.

Thanks!

 

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