In my game I have a few quads with the video player component on them. They are all playing different videos at the same time but when I start the game on the Oculus Quest it is as if all players are playing all clip at the same time as the quads are flickering between all clips. They are working fine in play mode in the editor and in a windows build. Has anyone else had this problem before or knows how to fix it?
Here is a video of it: