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Viewing Point Cloud in Quest2 from Intel RealSense 455 using Unity and Oculus Link

Honored Guest
Hi there,
I'm trying to create a project where I can view point cloud data from a RealSense camera on my Oculus Quest 2 using Unity and Oculus Link.
Here are the steps I have taken so far:
I ran the "PointCloudDepthAndColor" example scene from the Intel RealSense SDK package for Unity, and it worked perfectly fine within Unity.
Next, I imported the Oculus Integration package into the scene and added the OVRCamera prefab, adjusting all the necessary settings such as targeting both eyes.
However, when I run the scene in Unity, the display only appears on the left side of the Oculus headset.
Do you have any suggestions on how I can fix this issue?
Thank you.