06-14-2017 10:25 PM
06-15-2017 05:34 AM
06-15-2017 10:50 AM
moonbear said:
Does your camera also have "Forward" as the rendering path? Sometimes it might override "Player Settings".
10-24-2017 04:31 PM
10-25-2017 11:03 PM
MohamedElmazen said:
if you still have this flickering
Add this script to any Game Objectpublic class SetAntiAliasing : MonoBehaviour{public int antiAliasing = 2;// Use this for initializationvoid Start (){QualitySettings.antiAliasing = antiAliasing;}}
Anti-aliasing from the script will override the quality settings in gameplay.
hope it help.
10-26-2017 06:25 AM
10-26-2017 04:56 PM
11-14-2017 09:28 AM
11-14-2017 10:47 AM
06-03-2023 01:18 PM
I am probably so late to the party, but, I also faced similar issues, so I made the video, hope it helps