Unity VR Development
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Forum Posts

Active manifestation ?

HiFor the purpose of a research project, I am trying to use the META Avatar SDK to represent participants in VR and change the different active manifestations. I would like to get sometimes only the head, sometimes head and hands, etc.I am aware that...

Add animation to Avatar in Unity

I want to use avatars from Meta SDK as NPCs in an experience that I'm developing, using some Mixamo animations to make them look more alive. However I can't find a way to add an Animator controller to the OVRAvatarEntities.Has anyone done this?

Resolved! Check if an object is grabbed

Hello guys. I can't find a way to check if an object is grabbed or not, a boolean that is true if it is grabbed and false if it is not. The attached image is the components that the object that I want that variable to have. I'm using Oculus sdk Integ...


.obb doesn't install during APK install

Hey there. I've split my project into a 79mb APK/ 2.6gb OBB file. And have uploaded both files via both the inbuilt unity publishing tool and the Meta Quest Dev hub.I definitely include the .obb file during both processes, as the file space estimate ...

OVRScene issues

We're developing several demos using a combination of The World Beyond sample and OVRSpatial Anchors. We've continually had a problem where the OVRScene will disappear or shift it's position. We can't pinpoint the cause of this, but it might be relat...

Autodriver introduces offset during playback

Hello there fellas. We have a problem. We use autodriver for E2E testing. In our old codebase everything worked fine (Unity 2018.3.4 + VRTK) in our new we see an offset between recording and playing back .autodriver files which renders autodriver use...

Oculus Lipsync on Hololens

Is there a way to make Oculus Lipsync work on Hololens? When I build the demo project to Hololens I get the error: (DllNotFoundException: Unable to load DLL 'OVRLipSync': The specified module could not be found.). Is there any way to get around this?

Cannot update metadata.

App metadata got approved, however reviewer says I need to change app metadata which is impossible as it says "This metadata has already been approved and cannot be modified." Appears to be no solution online.

Can't turn off Install & Run APK

It won't let me turn off Install & Run APK because I have no Headset plugged in, I tried everything. It wouldn't work. Oculus if you are reading this, please make it so people who don't have a headset plugged in turn it off. If you guys have solution...

Hide OVRScene object guardian outlines

I have an AR app where users interact with surfaces, but annoying outlines of OVRSceneAnchor objects are getting in the way. I don't want to have to ask users to enable developer mode and disable their guardians. Is there some way I can turn these gu...


Oculus Rift S tracking with OptiTrack in Unity

I'm trying to track a Rift S headset using an OptiTrack system. The setup described here goes as expected (using passive markers, not the clip). The issue arises when starting a scene in Unity. The HMD is tracked properly but it is offset compared to...

MixedReality recentered pose problem.

Hi, We are developing a mixed reality experience using SceneModel to set up the user room. We use the virtual model that the SceneModel instantiate to calculate the distance between the player and its room walls. We need that the player was in a posi...


OVRManager.display returning null

Problem: I'm trying to set my Quest 2 headset to 120hz, Calling OVRManager.display returns nullDetails:I imported the Oculus Integration Plugin then wrote the below code, but when I build and deploy to the headset I get a null reference exception bec...

upload_2023-3-8_14-7-56.png upload_2023-3-8_14-13-45.png
DTNA_VR by Level 2
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Resolved! InputOVR and Camera rig Offset

Hello devs, have you ever experienced this issue...how to solve this offset when you move the OVR Synthetic game object, it creates an offset between, the ovrCameraRig and the handshere is a video of what i am talking about:https://youtu.be/xf6lqBBbU...