Unity VR Development
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Unable to Start Oculus XR Plugin in Unity

Hello, I have an error when connecting Oculus to Unity and it says "Unable to Start Oculus XR Plugin. Possible causes a headset not being attached, or the Oculus runtime is not installed or up to date." The headset is connected, up to date and it's o...


Banding in low-light scenes

Hi,I'm experimenting with some low-light situations and I'm getting terrible banding:There is this article for improving banding issues, but I'm failing to implement the solution:https://developer.oculus.com/blog/tech-note-removing-dark-scene-color-b...

tbkuno by Explorer
  • 10 replies
  • 0 kudos

Hand Tracking

Good evening.When installing the latest firmware (v43), I encountered a problem with Hand Tracking. When I connect the helmet to the computer to work in Unity, it stops tracking hands via AirLink.When you start the Unity application, there is also no...

Ekatja by Honored Guest
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How to get the current angle of the HMD

Does the quest sdk for Unity have any methods that return whether the user's headset is tilting forward, backwards, etc, or simply what angle the headset is tilting at? I can find information about the controller in OVRInputModule, but nothing about ...

First VR App tutorial errors

Hey guys, I started the build your first VR app tutorial here from oculus, but I keep getting NullReferenceException errors from the ColorController.cs file. Here is where I get the errors:// Assigns the component's renderer instance rend = GetCompon...

jnc_DEALT by Honored Guest
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Problem with Meta Avatar2 load - Please Help

I'm trying to load the avatar using the user id provide by oculus account but I'm having a problem because the log gives me 'failed' I set the app id information on the dashboard and unity these are the log states part of my code to try it IEnumerato...


Resolved! Hand tracking recorder grab around object

Im using the hand grab pose recorder to grab some objects and I want to use just 1 pose to grab an object around his pivot. I try the Cylinder surface script (like the mug in the hand tracking example scene) but it always grab the object on the same ...

Screenshot_1.png Shavier_0-1662450355726.png
Shavier by Protege
  • 1 replies
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Hand Tracking Quit Working in Editor

Greetings,A week ago, both the hand tracking projects I'm working on, would show my hands when I played in editor. But yesterday and today, I can't get hands to show in editor anymore. One of my project I'm on a collab team, and everyone else on the ...

Dash Error "Fatal Error, reload Dash"

Hello, I am Yongbum Kim.I have been developing Oculus CV1 application with Unity since 2017.I have never experienced any problem & any error so far, but 2 months ago, I could not run Oculus app plugged to Unity in CV1 display.There is only one "Fatal...

Tracking Mode Floor

Hi, I have a question about the Tracking Mode. If I use Floor and try to recenter in the Oculus Home Menu, my Characater's Y Position changed to a different one. I thought Tracking mode Floor is always the correct height above the floor or am I wrong...

Resolved! Can't teleport with both hands

Hi,I'm using the scripts from the Locomotion Sample Scene to teleport on nodes with both hands.This is the "Teleport Input Handler Touch" configuration in the scene. When I'm using the RightHand, everything works fine.But with the LeftHand, the ray b...

Milkca by Honored Guest
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Oculus Integration Entitlement Check

Hello all,I am experiencing an issue with the oculus integration package that I'm looking for help with. The goal is to pull product data from the in-app purchases addon on the oculus dev dashboard into a text box inside my unity project. I have an e...

editor settings.png Screenshot 2022-08-29 182046.png Entitlement Check.png Testing Purchases.png
ZanSaito by Honored Guest
  • 0 replies
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Unity Play Mode

I'm new to development and I apologise if this is a newb question, but I am getting this error when I run my game in play mode in Unity. Does anyone know how to fix this error? NullReferenceException: Object reference not set to an instance of an obj...

HuskyWo1f by Honored Guest
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Proper Way to Load Remote User Avatar

I'm working through the next phase of a multiplayer VR experience using the Meta Avatars2 SDK and Photon. I'm struggling to understand a key concept. That is, how to load the remote users Avatar. My current process is this:1) First player joins the r...

j0schm03 by Explorer
  • 8 replies
  • 1 kudos