Unity VR Development
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Forum Posts

Oculus UI flickering

After deploying our project to oculus store we were rejected because of UI flickering. The problem is we can not reproduce this bug on our device and we have not much ideas what could be source of the problem. Oculus log says it appears on thermo vis...

Oculus Unity Integration - v1.38 (06/21/19)

Version 1.38 of our integration for Unity has been released!The Oculus Integration for Unity package adds scripts, prefabs, samples, and other resources to supplement Unity’s built-in support. The package includes an interface for controlling VR came...

mouse_bear by Retired Support
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Resolved! Unity 3D

Hello I am new one in this forum and wants to know how to become Unity 3D developer? Can anyone give me some references or suggestions?

How do I make my .apk file smaller

I am trying to upload my app for the Oculus Go to the app store, but the apk file is too big. Currently, it is 1.27GB and I have an obb file and that is only 2.13MB. I was wondering how do I make the apk file smaller or move some of the stuff over to...

Oculus Quest and Building for Unity

Hi all,Forgive me if this has been raided before, but I did a search here and on the web and found nothing that would help. Bottom line is, I have just got my self a Quest, and love it, but now would like to deploy something of my own to it. I have i...

TestSubmitWhenNotVisible won't pass

hi - I can't get pass the TestSubmitWhenNotVisible test. I'm using the free version of Unity and it does have the unity splash screen at the beginning, however, the game starts within the first 5 seconds and goes to my own splash screen for the test....

Making objects grabbable [1.3.9 for unity]

How do I make objects grabbable?I've looked at the ControllerModels scene. It has a bunch of cubes listed under an empty object structure called Grabbables. Each of these cubes has the OVRGrabble script and rigid body. There are the Quest Touch Contr...

Getting Kicked out of Game

I have a strange issue. I'm currently getting kicked out of my game (and into Oculus Home), when loading new scenes within Unity.My game continues to run, but I can only see Oculus Home in the headset.I'm using Unity 2017.4.24f.I'm not sure of the Oc...

Realistic hand grabbing

Hello.I'm trying to create a VR grabbing system with Oculus Touch which would allow the hand model to grab from different angles and positions on the object and still look realistic. I tried to build one with pre-created hand poses and different coll...

Anonymous by Not applicable
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Oculus Quest + OpenVR: Floor offset?

I'm using Unity and OpenVR to develop a project on Oculus Quest. Wondering if there is a way to get the floor offset working. When I'm testing in the Unity editor (with a Vive), it automatically tracks with the proper floor offset, but when I move to...

freqout by Level 3
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OVR not initializing

I am trying to upgrade a Unity plugin from 2017.2 to 2019.1.5. The Unity plugin has a backend API that uses the SDK and has it included as external dependencies. When upgrading my Unity version it forced me to upgrade the version of the OVR plugin us...