Unity VR Development
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Snap Interactable Two Handed Grab Conflict

We are using Snap Interactables and Snap Interactors on objects to place them into specific locations.This works well with a single-hand grabbable, but we need some objects to use a 2-Handed grab. When we add the 'Two Hand Free Transformer' component...

MCDopsa by Explorer
  • 4 replies
  • 0 kudos

Passthrough lag in Unity

We are experiencing a lot of lag in the passthrough image in an PC aplication using the cable link conection. The virtual environment if in a good fps, but the passthrough is in a low fps and with a delayed image.We are using Unity with the the laste...

VirtSurg by Honored Guest
  • 1 replies
  • 0 kudos

Resolved! Meta Avatar Animation - Help

I've managed to record and play Meta Avatar animation but there are problems because animation always gets stuck.Here is part of the implementation:I save modified PackedData every LateUpdate PacketData packet = new PacketData(); packet.lod = lod; pa...

bdstudio by Explorer
  • 3 replies
  • 1 kudos

Meta Avatar SDK Unity WebGL Support

I know that as of right now Meta Avatar SDK does not support Unity WebGL builds because of web limitations when it comes to some of the SDKs features, however I was wondering if there was a way to overcome this just so I could load the avatar on a We...

Jeorge by Honored Guest
  • 2 replies
  • 0 kudos

Resolved! Unable to load OVRMrcLib.so

Hello everyone, I've encountered an issue with my project when I'm trying to make my unity game support mixed reality capture.I was able to successfully select my webcam on my desktop and connect on my quest2, but I'm stuck on the . I am able to succ...


Noisy pixelated glitch in the display

Hi. Developing in Unity. When running in standalone Quest 2 I get random pixel glitches mostly at the right display of the Quest2.This is not my capture, but this guy had the same problem and mine looks exactly the same:Streamable Video Quest 2 Stand...


Avatar 2 Remote Lip Sync on Unity

I've done some rough set up to get an Avatar 2 Oculus avatar to work with Photon in a multiplayer game.In my demo, I can see the remote player updating and hear the audio from their mic. However, the lips move significantly before the audio comes thr...

Avatar wearing a Lab Coat

After scrolling through the avatar store, I cannot find any lab coat to wear. Is there any chance that I can create an outfit for my avatar? I need help. ASAP. This is for my Thesis. Thank you

Generate Navmesh on Scene Model?

Hey all, I have been trying for the last few days to get a navmesh to generate on the Scene Model from a Quest 3 and I cannot for the life of me figure it out. I've taken a look at the Phanto sample, but most of it is going right over my head. If any...

Aerith17 by Honored Guest
  • 1 replies
  • 1 kudos

Resolved! Trying to test subscription on meta store

We are trying to test subscriptions. The documentation is not very clear. It has a lot of information but is not well organized. I have read most of the links and try to follow most of them. I am a developer for my app but not the admin. I cannot loo...


How do I integrate teleportation prefab with Netcode

I'm doing a multiplayer project using Unity Netcode. I'm using the LocomotionControllerInteractorGroup prefab to handle the teleportation, and there is a script from the SDK called PlayerLocomotor that changes the player position. Based on the Netcod...

ysun60 by Honored Guest
  • 1 replies
  • 1 kudos

Resolved! Artificially triggering a snap interaction via code

I'm trying to instantiate both a SnapInteractable and SnapInteractor from code. After both objects are instantiated, I want to then attach the interactor to the interactable.Here's a demo video to demonstrate what I'm going for: https://www.dropbox.c...

Resolved! Unable to Build with Unity 2022.3.22f1

When trying to do a build I get the following errors:"Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8Error: Could not find or load main class Application.3D.Unity.2022.3.22f1Caused by: java.lang.ClassNotFoundException: Application.3D.Unity.2022.3....

Transform Issue

This is my first time encountering this issue. How can I fix this? When I'm clicking the lever gameobject, its transform component isn't positon to the gameobject itself. Help me please