01-19-2019 08:06 AM
Do you have suggestions on how to fix this?
01-20-2019 08:40 AM
01-22-2019 08:19 AM
That would be great. I'd rather not have 5 GB of stuff to remember deleting when I'm done creating this app.
treeviewstudios said:
Symlink? i think you only need to have the libovravatar.dll in Unity Plugins folder.
In openvr you dont even need to have oculus installed i think.
Remember to make sure it gets copied in the final build.
01-23-2019 09:32 AM
10-12-2019 03:36 AM
DllNotFoundException: libovravatar12-14-2019 01:45 PM
same, can't find anything to solve this
sabihis23 said:
I am using Unity 2019.1.10f and I am also facing this error when I exit playmode.Also I noticed that the LocalAvatar prefab doesnt have any child objects which it should because I have seen tutorials where when you drop LocalAvatar into the hierarchy it contains child objects. But not in my case. Its one single object. I dont have oculus software installed and I am also using vrtk v4 as I dont have oculus headset/gear.DllNotFoundException: libovravatar