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360degree videos in UE4?

Wollan
Honored Guest
Does there exist a plugin or library that lets one play back 360 degree videos (smoothly) in UE4?

Anyone made a custom solution wrapping a 'movie-texture' around a sphere or similar?

Unity has 'AVPro plug-in' which apparently works pretty great.

edit: following one initiative (https://answers.unrealengine.com/questi ... video.html) but doesn't seem that far along yet in terms of performance.
3 REPLIES 3

DunkenBliths
Explorer
Did you get anywhere with this ?

Looking to do the same ....

Combining 360 immersive video with VR experience...

TuxerLulz
Honored Guest
Hey!
What I'd try to do is use the UE4 Media Player framework (https://docs.unrealengine.com/latest/INT/Engine/MediaFramework/), create a sphere with a custom shader, put your camera inside the sphere and basically raytrace the video onto the sphere. Most 360 videos out there are lat-long (or equirectangular, same thing) encoded, which maps really easily onto a sphere (http://mathworld.wolfram.com/SphericalCoordinates.html). 

The main issue here is that the MediaFramework is not officially supported by UE yet and is "still in the experimental stages". We're also working with the UE developers to publish at some point a VR template using the Media Player framework.

Wollan
Honored Guest
I ended up switching to Unity because of this challenge and mobile VR in general.