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Any working custom pose / gesture recognition workflow for UE 5.4 and v.71 ?

evgeny.oculus
Honored Guest

I know about https://github.com/oculus-samples/Unreal-HandPoseShowcase/tree/main 
I think main point of it is OculusHandTools.
It can:
- record custom pose
- recognize custom pose
- recognize sequence  of poses (gesture)

But it works only in UE 5.4.3 - Meta XR Plugin v69

Also Meta offers Meta XR Interaction SDK

https://developers.meta.com/horizon/downloads/package/meta-xr-interaction-sdk-unreal 
I can't find custom pose and custom gestures building blocks. 

Any solution for  custom pose / gesture recognition in 5.4.4?

1 REPLY 1

kutlaytunc
Protege

Ditto.


Unreal support is very sad compared to Unity.


Check out this doc: 
https://developers.meta.com/horizon/documentation/unity/unity-isdk-building-hand-pose-recognizer/

Sometimes I think I'm developing in a wrong game engine...

Edit:
I found this thing but didn't tried yet: https://developers.meta.com/horizon/documentation/unreal/unreal-isdk-samples#hand-pose-studio