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Critical Issue: VR App Running in Windowed Mode and Crashing After v74 Update

Poitier.Artist
Explorer

After the automatic update to version 74, my game no longer launches in VR mode as expected. Instead, it runs in windowed mode and closes after a few seconds, despite all configurations being set up correctly.

Everything was working perfectly before the update.

I am using Unreal Engine 5.2 on macOS Sonoma, with Developer Hub updated.

Has anyone found a solution to this issue? Please advise.

1 ACCEPTED SOLUTION

Accepted Solutions

Poitier.Artist
Explorer

I solved the problem as follows: I went to the plugins, enabled Oculus VR, and disabled OpenXR.

I’m not sure how this worked since Meta doesn’t support macOS with this plugin. Maybe it’s because it’s an older version, and this version might still support it. Anyway, I just wanted to share the solution for others who might have the same issue.

View solution in original post

1 REPLY 1

Poitier.Artist
Explorer

I solved the problem as follows: I went to the plugins, enabled Oculus VR, and disabled OpenXR.

I’m not sure how this worked since Meta doesn’t support macOS with this plugin. Maybe it’s because it’s an older version, and this version might still support it. Anyway, I just wanted to share the solution for others who might have the same issue.