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Depth API Hard and Soft Occlusions

glasshandstudios
Explorer

hello! I have downloaded the Oculus Occlusion sample here: https://github.com/oculus-samples/Unreal-OcclusionSample

I am using the 5.2 Oculus branch and I do not have access to the OculusXRFuntionLibrary

glasshandstudios_0-1697928305095.png

There is also no soft occlusion check box in my render settings under VR, but I do see it enabled in the config file. Very confused and curious if anyone else has this working. I've read through the documentation a hundred times and can't seem to figure out what I am missing. Thank you!

2 REPLIES 2

glasshandstudios
Explorer

I was able to rebuild from source code with the latest iteration oculus-5.2.1-release-1.89.0-v57.0 and it appeared in the sample project 😄 

deimov
Honored Guest

Hello. i have the same problem. could you fix this? in other computer works well but i when i VR Preview in hard oclussion i only see the passtrough layer... not the cube and grafitti of the examples..