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Depth and occlusions dont work after meta quest link update to v74

IgnasD
Honored Guest

Hello, i have been working on this mixed reality project for 6 months now, and while I was learning and advancing with other things, suddenly depth and occlusions started to crash my application. I thought its project specific, but I additionally tested on another PC, another quest 3 headset and also occlusion sample and phanto, all crashes if I start depth (soon) and occlusions (instantly). Anybody having issues with run anything with occlusions? I mostly use link to develop, but also have built apk of my project, I have even tried from scratch on mixed reality template, but all fails with depth / occlusion.
So I don't know how to discard guess about link version or os version (v72 stable channel)?

Also I get crash in editor sometimes if switching to vulkan as suggested by meta xr project manager. I am using oculus source built for couple of months because of soft occlusions.

It seems I either hit a combination of project settings to crash the application or I'm going crazy 🙂

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