03-14-2025 04:50 PM - edited 03-14-2025 05:24 PM
- Changing color settings like saturation, gamma, LUT or gain doesn't do anything after packaging
- It goes darker even if I don't change any post process settings
- Auto exposure is off
- When using r.Mobile.TonemapSubpass 0 everything looks the same as the android preview
- Mobile HDR is OFF
- Mobile multi-view is ON
- Forward shading is ON
Solved! Go to Solution.
03-14-2025 05:30 PM - edited 03-14-2025 05:31 PM
Solved, "Enable GPUScene on Mobile" = true in project settings was the cause of it, disabling that fixed it. Might be a bug since it is not mentioned anywhere in the documentation so I will make a bug report in the Meta Developer Hub
03-14-2025 05:30 PM - edited 03-14-2025 05:31 PM
Solved, "Enable GPUScene on Mobile" = true in project settings was the cause of it, disabling that fixed it. Might be a bug since it is not mentioned anywhere in the documentation so I will make a bug report in the Meta Developer Hub