When I run my app in Gear VR, the app quits, naturally (since my app isn't in the Store).
My questions are:
1. How do I check if entitlement works for "On Success" ? 2. When I submit for review for my alpha release channel, I am sure it will quit the same way it does on me right now when Oculus tests it, which will automatically flag my app for rejection. What do I need to do for this not to happen ?
>How do I check if entitlement works for "On Success" ? Do you already have a binary uploaded to the alpha release channel? Also do you have yourself subscribed to that channel? That should grant you the entitlement. You can check to see if you can see it in your Oculus Libary on your phone (even if it's under "Not Installed", the entitlement should pass then). Then the app should work
I can see it in my library but it still quits. I've done this before and it didn't quit when in the library. I am using the exact same code (except app id) and everything else. What has changed?