09-21-2016 12:39 PM
09-23-2016 01:04 PM
09-23-2016 05:06 PM
09-23-2016 05:13 PM
rpalandri said:
Looking at it now.
When you say that the ISM actor renders black on the device, does that mean nothing changes, or that you see the outline of the meshes, but they're black? What material do you have on those infinityblade instances?
09-23-2016 05:46 PM
09-23-2016 05:49 PM
09-23-2016 05:51 PM
rpalandri said:
So ISM actually works (from what we see on the left side), but the construction script seems to have an issue porting the material, if I follow this correctly?
09-23-2016 06:01 PM
09-23-2016 06:23 PM
rpalandri said:
I'll look into multiple ISMs, including some generated on-the-fly by blueprint code 🙂
When you're rendering this scene on your GearVR, does the left ISM (the 8 columns on the left of the camera in your video) render correctly? If yes, would that mean ISM is supported on GearVR, but that we have issues with blueprint ISM generation?
09-23-2016 06:57 PM