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How to fix: 'The app doesn't pause in the back ground when the Universal Menu is open.' :: Ue4

Anonymous
Not applicable
Hello, just uploaded my VR experience to oculus and received the following error: 
The app doesn't pause in the back ground when the Universal Menu is open.

I've made a pause menu In my game but can't seem to figure out how unreal knows when the Universal Oculus Menu is opened.

My experience is created using blueprint systems.

Anybody know a fix for this?
1 REPLY 1

MC2_Comunicazio
Honored Guest
Any answer?