05-16-2024 09:53 AM
Hi guys,
The question is about mixed reality
I am trying to make a hole on ground but hard occlusion is on thats why i can't see on ground because it's occluded with floor
Is posible to have an object not be occluded by the environment?
I tried "stop environment depth and XRocclusion mode disabled" on floor actor doesn't work
any idea?