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How to have an object not be occluded by the environment?

acr0mer
Explorer

Hi guys,

The question is about mixed reality 

I am trying  to make a hole on ground but  hard occlusion is on thats why i can't see on ground because it's occluded with floor

Is posible to have an object not be occluded by the environment?

I tried "stop environment depth and XRocclusion mode disabled" on floor actor doesn't work

any idea?

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