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I can’t see the Niagara particle with passthrough layer.

cowcowwow
Honored Guest

I have checked the “underlay” option, and I can see the mesh over the passthrough but can not see the Niagara Particle. I checked the particle emitted by watching the preview window.  Is there any setup or guide to solve this problem? I truly need some helps. 

4 REPLIES 4

Coolcatintown
Explorer

Have you found the solution yet? I've encountered the same situation here.

CountFloyd
Protege

It seems to work currently with a sprite emitter only. I'm also hoping this changes soon.

Accidentally, I found that the display problem was related to the material shader. The default sprite renderer material's blend mode is additive.  it needs to change to others like transparent or Mask or something else. Create a new material and change its blend mode to transparent. Problem solved! Hope it could help 🙂

This works, thanks!