04-03-2025 03:16 PM
Hey there I am struggling with these issue. There's like a strobing effect on my left eye. If I close my left eye its fine. I've tried disabling instanced stereo and mobile multi view with no luck. I'm just running the demo scene with no changes. Any suggestions? I tried 5.3 and 5.5.4. I am working on meta quest 3
04-03-2025 06:00 PM
I also made sure to turn of Lumen and Nanite. Still the same result.
04-03-2025 06:25 PM
One detail that isn't quite visible in the video above is the the flashing region shows the perspective of a static camera that isn't tied to my head movement.
04-19-2025 07:35 AM
Could I please get some help with this? This is really hindering me
04-20-2025 06:55 PM
I’ve also tried disabling spectator mode and removing the spectator camera from the be template to see if it had anything to with it. No luck
04-20-2025 06:56 PM
I’m disabling spectator screen in a post engine callback in my game cop module. I think there’s a static function to just set the spectator screen mode directly
04-21-2025 09:53 PM
I though this was caused by spectator screen somehow. However the following additions didn't help.
```
```