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MQDH Performance Analyzer flags VRC Perf.1 periodically

frank.706640
Honored Guest

Hi all, I'm testing my app with the Performance Analyzer included in MQDH. The problem is that it flags periodically VRC Perf.1, even if the fps are stable in the app (I know that becouse I measure fps also with OVR Metric Tool and the graph is stable on 90 fps
Instead the graph produced from the Performance Analyzer is a sort of sawtooth wave, as illustrate from the following pic, that oscillate from 90 to 17 (or another low value).
It appears somehow releated with rendered layers. Inded I see that when the wrong drop is reported, the 'rendered layers' is zero.

 

frank706640_2-1731063650589.png

 

frank706640_1-1731063624312.png

 


Any help please ? I fear the reviewers use this tool 😕 Tnx very much

2 REPLIES 2

nickhod
Explorer

Also seeing this in MQDH. Annoying as Meta probably use this tool for app reviews. I've submitted a bug in MQDH; hopefully they will fix it soon.

magno.ocaio
Honored Guest

I've enable Meta Xr plugin for unreal. and solve it for me. But costed a few frames, dont know why