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Need Help: Deploying a Preloaded VR Experience on Meta Quest

Craigbarbieri.EC
Honored Guest

Hi everyone,

We’re a large Architecture & Engineering firm working on a project where we’ve built a Baseball field environment in Unreal Engine for a client. They’ll experience it in VR using Meta Quest headsets, and it will also be used for fundraising.

Our goal is to provide the client with preloaded Meta Quest headsets that allow them to:

👍Turn on the headset

👍 Quickly set up the guardian boundary

👍 Launch directly into the baseball field experience

We want to avoid any extra steps, such as:

🛑Account setup or login

🛑 Horizon popups or other system prompts (besides the guardian setup)

Has anyone done something similar?

  • Is there a way to set up the headset in kiosk mode or another streamlined method?
  • Any best practices for a frictionless experience?
  • Are there contacts or resources we should reach out to?

Any insights or advice would be greatly appreciated! Thanks in advance!

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