4 weeks ago
I am running into an annoying issue where half the time I go into VR Preview, the VR hands don't initialize and connect to the motion controller. I look down and can see the hand meshes down at 0,0,0 but they don't snap to my hands and none of the controller inputs work.
I have to exit and go back into VR Preview 2-3 times until the hands finally pop in. It’s super annoying.
I'm just using the default VR hands that come in the UE VR template. There are no collisions on the hands. I've even moved the Player Start away from every other object, so I know the hands aren't inadvertently colliding with something.
If I connect the VIVE Focus 3, VR Hands appear every time in VR Preview. 100% rock solid. It’s only with the Quest 3 that they sporadically don’t appear.
I've looked all over and I am not finding anything. Any help would be appreciated.
4 weeks ago
Hi @pon7,
Thanks for posting into our forum. We can see you're having some problems with your VR hands not appearing while using unreal engine, and we'd like to point you in the direction for some support on this!
You can check out our Developer Support Center for all of our official development resources. You can also leave your post here in our developer forum and we're sure our amazing community of developers will be able to offer a helping hand as well!
We hope this information helps you out and we wish you a great day ahead.