cancel
Showing results for 
Search instead for 
Did you mean: 

UE5.5 version of the Meta XR plugin?

aussieburgerVR
Honored Guest

Hi! Is there an approx ETA of an updated version of the Meta XR plugin that can run with UE5.5 Epic launcher version?

Many thanks in advance for the info!

10 REPLIES 10

MetaQuestSupport
Community Manager
Community Manager

Hi there! 

 

For any Developer related questions or support, you can contact our fantastic Developer team right here! 🙂 They will be the best to assist you! 

 

Have a good one! 

Biggs
Explorer

Fwiw I started to attempt updating source in v69 MetaXR plugin and it seemed like a lot of deprecation. Was hoping it would be a quick fix but was outside my ability to get at a glance.

Hopefully Meta has eyes on this as I have continually seen updates in the sample github. ie: Movement Sample had a huge update recently for 5.4 and v69. Ideally we get 5.5 before EOY but I haven't heard any details yet.

Thanks for asking and +1  👍

innit
Expert Protege

Looks like version 71 of the Meta Plugin dropped, but it only has a one liner of text that really says nothing, it doesn't even say what version of Unreal it supports, wow!

In the .uplugin file it says its supports "EngineVersion": "5.4.0", so no 5.5 just yet.

Thanks for the updat.e. I'll probably give it a try in 5.5 and see what happens. Good to see another update so it will only be a matter of time either way. Appreciate it innit.

innit
Expert Protege

Looks like the 71.0 - Release notes where added, thanks Meta 🙂
Colocation Discovery API- nice!

Wow that is a great feature unlock! Hopefully we see 5.5 for the next update.

I tried to hack around the errors but could only get the engine up. Broke the plugin to crash out when MetaXR runs in VR and couldn't make Quest builds. It is enough though where I can at least keep my VisionOS side of the project working.

I might try again over holiday when I have free time but went back to the Vision Pro hand tracking for now. VisionOS is finally semi-stable in 5.5 for the first time and I'll stick with 5.4 and port over until the next MetaXR update hits.

Thanks Innit again for the thread ping!

innit
Expert Protege

I'd love to try Vision OS, but it's out of my budget. I'm sure the Meta XR for UE5.5 plugin will show up eventually.

Fwiw- Regardless of price, Quest overall is better at this point for fully immersive content. Especially if you are using upper body tracking with it. Really feels amazing in Unreal.

Unfortunately my specific project is hand tracking focused and straddles both platforms so I am stuck.

Meta XR works well in 5.4 for development but VisionOS is pretty rough there. Trying to get to 5.5 stable with both platforms so I can finally release some content with my pawn tech. Need parity before pulling trigger.

Will be looking forward to the 5.5 update! 👍

renstillmann
Honored Guest

Is there news about Meta XR compatibility with UE5.5?