12-20-2023 11:15 AM
Hello,
My project is always crashing when i try to go in VR preview with meta quest 3 on Unreal Engine 5.3.2.
I'm not finding any solution.
I've the Meta Xr plugin v60. and everything is working on standalone mode.
I have the following crash error :
12-27-2023 09:12 AM
Hi.
I experience the same thing:
New blank project - activate MetaXR (v60 and v59 - tried both) plugin - restart, and preview in VR.
This gives the same error and crash as you describe.
When trying the same thing in Unreal 5.2.1 with MetaXR v57, it works.
So don't have a sollution for now other than reverting to UE 5.2.1.
01-03-2024 12:10 PM
IIRC, I am also hitting this, but I can work around it by not putting the headset on until after I start the VR Preview. Though, this work around results in me waiting 30 - 60 seconds for the VR Preview to understand that it has controllers.
01-05-2024 03:08 PM
Do you have OpenXR, OpenXREyeTracker, OpenXRHandTracking plugins disabled?
VRPreview only works for me if I have those disabled (it shows dialog window when opening project but you can ignore it)
Make sure you have Quest link connected and Oculus app sees the device
01-05-2024 03:17 PM
I only have OpenXR enabled. (Not sure question was directed at me. Actually, pretty sure it wasn't. But just in case I'll add my data point).
04-13-2025 04:34 PM
Did you guys find a solution to this? Still occurs on Unreal Engine 5.5 with MetaXR v.74, with Meta Quest Pro.