03-09-2025 11:10 AM
Hi there!
I'm trying to implement Voice SDK into my project but when I install it (with the batch file adressed in documentation), I'm not able to compile project or even start the editor. Anyone using Voice SDK with 5.5 succesfully?
The last version of Voice SDK is Release 67.0.0. Is maybe 72.0.0 coming any soon?
Thanks
03-09-2025 04:38 PM
Hey!
Our developer support page may be the best place to get support for this question!
03-09-2025 10:36 PM - edited 03-09-2025 10:37 PM
edited
03-09-2025 10:36 PM
I would appriciate more humanoid answer than this "copy-paste" nonsense generated answer. Of course I've used horiyon/support page as a start for finding an answer. I didn't find so I've ended up asking here.
03-15-2025 12:29 AM
I know you asked for unreal 5.5 but for me it works perfectly on unreal 4.27 v49. I still use this version because I started a project at 2023 and only finished now. I also have on Unreal 5.3 working. It was working and now on unreal 5.5 it stopped?
03-15-2025 06:28 AM
Thanks for the answer! But I suppose the problem is with the version:
[1/13] Compile [x64] HttpThread.cpp
[2/13] Compile [x64] Module.Wit.4.cpp
11>WitRequestSubsystem.cpp(175): Error C2039 : 'OnRequestProgress': is not a member of 'IHttpRequest'
11>GenericPlatformHttp.h(16): Reference C2039 : see declaration of 'IHttpRequest'
11>WitRequestSubsystem.cpp(344): Warning C4996 : 'FJsonObject::HasField': Passing an ANSI string to HasField has been deprecated outside of UTF-8 mode. Please use the overload that takes a TCHAR string. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
11>WitVoiceService.cpp(805): Warning C4996 : 'FJsonObject::GetStringField': Passing an ANSI string to GetStringField has been deprecated outside of UTF-8 mode. Please use the overload that takes a TCHAR string. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
11>WitHelperUtilities.cpp(606): Warning C4996 : 'FJsonObject::TryGetArrayField': Passing an ANSI string to TryGetArrayField has been deprecated outside of UTF-8 mode. Please use the overload that takes a TCHAR string. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
11>WitHelperUtilities.cpp(648): Warning C4996 : 'FJsonObject::TryGetObjectField': Passing an ANSI string to TryGetObjectField has been deprecated outside of UTF-8 mode. Please use the overload that takes a TCHAR string. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
[3/13] Compile [x64] Module.HTTP.cpp
[4/13] Link [x64] UnrealEditor-HTTP.lib
[5/13] Link [x64] UnrealEditor-HTTP.dll
Creating object ..\Binaries\Win64\UnrealEditor-HTTP.exp
[6/13] WriteMetadata UnrealEditor.version (Emerald_MRVREditor) (UBA disabled)
[7/13] Compile [x64] Module.Wit.3.cpp
11>HttpThread.cpp(23): Error C2065 : 'UE_HTTP_DEFAULT_MAX_CONCURRENT_REQUESTS': undeclared identifier
11>HttpThread.cpp(279): Error C4668 : 'UE_HTTP_SUPPORT_TO_INCREASE_MAX_REQUESTS_AT_RUNTIME' is not defined as a preprocessor macro, replacing with '0' for '#if/#elif'
11>WitHttpEngineIncludes.cpp(38): Error C1083 : Cannot open include file: 'IHttpThreadedRequest.cpp': No such file or directory
Trace file written to Z:/UE_5.5_Oculus/UnrealEngine/Engine/Programs/UnrealBuildTool/Log.uba with size 6.9kb
Total time in Unreal Build Accelerator local executor: 7.58 seconds
Total execution time: 15.31 seconds
11>Microsoft.MakeFile.Targets(44,5): Error MSB3073 : The command "Z:\UE_5.5_Oculus\UnrealEngine\Engine\Build\BatchFiles\Build.bat -Target="Emerald_MRVREditor Win64 DebugGame -Project=\"Z:\UE_Oculus\Emerald_MRVR\Emerald_MRVR.uproject\"" -Target="ShaderCompileWorker Win64 Development -Project=\"Z:\UE_Oculus\Emerald_MRVR\Emerald_MRVR.uproject\" -Quiet" -WaitMutex -FromMsBuild -architecture=x64" exited with code 6.