Unreal Development
Welcome to Unreal development, where you can share insights, ask questions, and address challenges with fellow Unreal developers. This forum is ideal for discussing all things related to Unreal.
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Connect Wwise to Quest 2 game?

Hi, We've got a UE4.26 game up and running on the Quest 2 with Wwise 2021.1. All the audio is working fine but we can't seem to get Wwise to connect to the game running on the Q2. It can connect just fine when running inside the editor on PC. Has any...

sackbut by Honored Guest
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Delay on the grip buttons when using Link cable?

I'm developing a PC game with the Unreal Engine and have hit on a annoying issue when testing on the Oculus Quest with a link cable.I have 2 inputs set up on the grip buttons, one as an axis to update my clench fist animation and one set to a button ...

Gnimmel by Explorer
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Deploying Quest 2 Native So Much Easier Now

OMG - Deploying native quest so much easier on latest Oculus Build 4.26.2.... Just finished building new PC and was dreading setting up the the build environment. So... much.... easier .... now. 1) Download and compile engine from Oculus github.2) Cr...

Anonymous by Not applicable
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Using OculusHandComponent with C++

Hey everybody, I am developing an app for chemistry students. I am creating the UOculusHandComponont within the BeginPlay() method. Everytime I start the game it chrashes. But this only happens while I am using HandTracking. So I guess, that I am not...

jjendrn by Honored Guest
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Portal Rendering example rendering issues

I appear to be having an issue with the Oculus Samples Rendering Techniques project Unreal project that you guys put on github https://github.com/Oculus-VR/UnrealEngine. Within it the image resolution on the high performance impact portals decreases ...

Unreal 4.25.X changes and issues

New UE version 4.25 - some changes / issues. Lets put them in one topic for an easy overview and catching up.. 4.25.0 preview 1- Too bad, the new Epic-GPU lightmass plugin is not in this version. Target might be 4.26 (if you build the dev branch you ...

MaxArch by Heroic Explorer
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How to attach a Bone to the VR hand contoller?

how to attach a Bone to the VR hand contoller? the bone is on a Ragdoll.if use socket, doesn’t it have to add many sockets? for each bone…the LineTrace can return every bone. in the starter project Event Pickup, Static Mesh Component, Set Smulate Phy...

SBS 3d video player for ue4

Hello, does anyone have any blueprints and/or code they would be willing to share to create an sbs 3d video player in VR? The only recent tutorial I can find has a broken image in the tutorial. Thanks in advance!

Upgrade OpenSSL Library

I have a quest app uploaded to AppLab, but the test results give a security warning about upgrading the OpenSSL library due to a security vulnerability; however, anything that uses the OpenSSL library is from the Engine or its Plugins. Is it possible...

Anonymous by Not applicable
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Cannot get basic project to work in UE4

I cannot get a simple Oculus project to work in UE4, and have no idea why. Here is what I'm doing:I've downloaded and built from source the Oculus UE4 branch from Oculus' Github. I'm using 4.18.I've created a simple, empty project.I've created an app...

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Anonymous by Not applicable
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